Hello Games has announced the notes of the update patch 4.12 of No Men Sky for consumption, which comes with errors corrections for the recent fractal non-Mans Sky content.
Read about the latest notes of the Normandy patch below.
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A problem was solved that caused the bases built next to some types of buildings to be buried in the ground.
A problem was solved that prevented the color of the construction objects of portable bases built outside a base.
A problem was solved that caused the ship’s screens to flash.
A problem was solved that caused the galactic trade room in the charges not to be interactive.
A problem was solved that allowed establishing the sensitivity of the cursor or the lever in 0, which prevented the use of cursor.
An error was solved that caused the cultivable plants to appear in an incorrect visual state.
Problem that caused byte beat’s recordings not to be stored correctly.
A problem was solved that prevented the outstanding bases from being available for PSVR2 players.
The volume of the opening sound effect of the VR wrist projector was reduced.
A problem was solved that prevented the details of the land tessellation from being represented in PlayStation 5. A problem was solved that prevented the vibration of the controller from working correctly in PlayStation in 5. A PlayStation 5 problem was solved that could cause graphic damage
A problem was solved with the representation of the sky in Xbox One. A problem was solved that prevented the system language selection from working properly.
Problem that caused some metadata used by mods.
A problem was solved that could prevent discoveries from being shown.
A problem was solved that could prevent the expedition data from being discharged successfully.
Based expedition milestones.
A series of network connectivity problems were corrected.
A blockade that could occur when playing with a controller in the Linux operating system was corrected.
A blockade was corrected at the start that could affect PC players with integrated / multiple GPUs.
Several blockages related to the rendering were corrected.
Several blockages related to multiplayer mode were corrected.
A rare blockade related to the planet rendered was corrected.